Destiny 2 beta feedback will influence the final game
Destiny 2’s recent console beta offered a solid look into what the final game will offer fans of both PvE and PvP gameplay, but according to developer Bungie, the beta’s weak spots are already being addressed for when the full game launches later this year.
In a recent weekly update post, Bungie talked about the overall state of PvE gameplay, saying that how it will operate in the final version of Destiny 2 is very different from how it operated in the beta since the beta build actually represented a version of the game that was several months old:
“The PVE game tuning has changed pretty significantly since the Beta build was deployed. The nature of a Beta of this scale requires that it’s based off a build of the game that is now months old. So, in many cases, your feedback is helping us validate changes that were previously made based on internal feedback and playtesting.
For example, we too felt that ammo (especially power ammo) was too scarce in PvE. In addition to retuning the drop rates, we built a system that guarantees power ammo drops for you and your Fireteam from certain enemies, giving power weapons a more reliable and predictable role in your arsenal. Other areas where we’ve made significant tuning changes include grenade effectiveness in PvE, Boss vitality, and weapon damage against non-player combatants.”
We’ll see if any of the above changes are reflected in the upcoming PC beta which is set to be held on August 28.