Nvidia launches Shield, first Android TV console
Nvidia took the wraps off of its first-ever home console during the Game Developers Conference in San Francisco. Called Shield, the home console brings together a home entertainment system that Nvidia says has taken more than five years to develop.
The Shield console is powered by Nvidia's Tegra X1 processor, which uses Nvidia's new Maxwell GPU architecture. The 256 GPU cores of the Tegra X1 processor are able to produce up to 1 teraflops of computing power, which will let the Shield console stream video in 4K, up to 60 frames per second.
For graphics performance, Nvidia says that the Shield console will be able to run games like Crysis 3, Doom 3, and Borderlands: The Pre-Sequel. The Shield console will launch with 200 gaming titles, and will also be able to stream games from Nvidia's on-demand GRID service.
Here's the full rundown of the Shield console's specs:
- Processor: Nvidia Tegra X1 with 256-core Maxwell GPU and 3GB RAM
- Storage: 16 GB, expandable with a MicroSD slot for up to 128GB
- Connectivity: Wi-Fi, Bluetooth, Gigabit Ethernet
- Ports: 2 USB 3.0, 1 micro-USB 2.0, HDMI 2.0, IR receiver
- Dimensions: 23 ounces, height 5.1 inches, width 8.3 inches, thickness 1 inch.
The Shield console is also built on the new Android TV operating system, which allows it to connect with other mobile devices and take advantage of apps like YouTube, Google Play, and Pandora. While it's not clear what kind of connectivity you can expect from other Android enabled devices, you'll presumably be able to interact with your Shield console using an Android-powered tablet or mobile phone.
Nvidia will ship the Shield console starting May for $200, which will also come with a controller. Optional, accessories like a remote control, a console stand, and controllers will also be available at launch.
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